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Showing posts with label iPhone. Show all posts
Showing posts with label iPhone. Show all posts

Wednesday, September 12, 2012

Selling the Old iPhone Before the Upgraders Do

Apple

If you’re thinking about selling your iPhone so you can use the money to buy Apple’s new smartphone when it comes out, better act fast.

From now until Apple introduces the new iPhone, expected to be Sept. 12, consumers are likely to get the best prices online for their old phones, according to Anthony Scarsella, chief gadget officer for Gazelle, a Web site that buys old iPhones and other gadgets and resells them. If the market follows the pattern that greeted every other generation of Apple’s smartphone, consumers will try to unload their older iPhones in droves through sites like Gazelle, eBay and elsewhere after the new phone comes out, Mr. Scarsella said.

“Prices are going to go way down,” he said.

As of Tuesday, Gazelle was paying people $132 for the least expensive iPhone 4 in good condition, with eight gigabytes of storage and designed to run on the AT&T network. It was reselling that device for $271.99 on eBay. People, of course, can sell their old phones directly through eBay and Craigslist if they don’t mind the extra work.

One of the main downsides to selling an old iPhone now, weeks before the new one is expected to be announced is that you won’t have a cellphone in the interim. Mindful of this, Gazelle gives people 30 days to send in their gadgets after locking in a trade-in price.


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iPhone 5 vs iPhone 4S in 3D concept video

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How will the new iPhone 5 shape up compared to the iPhone 4S? Find out in this cool new concept video, which puts the two phones side-by-side and spins them every which way.

We've seen the inside and outside of the new iPhone as photos of components leak in dribs and drabs. But now they've been assembled in a video placing 3D models of the two phones side-by-side.

The good folks at 3D-desk.com, who create three-dimensional animated models for your perusal, drew on industry rumours, strategic logic -- and "a bit of wild guessing" -- to flesh out their hypothetical iPhone.

The video shows the difference in scale between the current model and the hotly anticipated new iPhone, including the new smaller dock connector and headphone jack moved to the bottom. Hit play below to see the two phones spinning in space without a care in the world:

Leaked photos reveal the new iPhone to be taller than the current model when you hold it normally, or wider when you turn it sideways to landscape orientation.

The screen will apparently measure 4 inches across and boast a resolution of 640x1,136 pixels with a 16:9 aspect ratio, meaning no more black bars when you watch movies and TV and allowing your video to make the most of the screen. The extra space on the screen is also enough for an extra row of icons on the home screen.

There's no guarantee this is what the new iPhone will look like, of course. In fact, the animated animators behind this video also speculate Apple could keep the screen the same, rather than forcing app developers to change the layout of apps.

If you're wondering what the new iPhone would look like if the screen stayed the same size and it just got thinner, check out this video:

What do you think of the look of the new iPhone? Are the expected changes smart thinking by Apple, or does the iPhone have other problems that haven't been addressed here? Tell me your thoughts in the comments or on our Facebook page.

Tuesday, September 11, 2012

iPhone 5 will support 4G networks "around the world"

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The iPhone 5 will work on LTE networks "around the world", the Wall Street Journal reports. That means if you use one, you'll be able to jump between high-speed networks as you trot around the globe. Though there is one rather massive caveat: it won't work on every network, according to the Journal's sources.

Drat.

Speculation has been rife that the new iPhone will be 4G after the latest iPad launched with LTE support in the US. Other manufacturers -- like Apple's arch-nemesis Samsung -- have launched mobiles that support LTE (commonly referred to as 4G), but locked to one region. So if you bought a Galaxy S3 in the US, you wouldn't be able to use an LTE network anywhere else in the world.

Apple won't be the first to come touting international LTE connectivity. The Nokia Lumia 920, announced this week, supports five bands of LTE. But it just isn't possible yet to make one phone equipped to work on all LTE networks across the world. We still haven't got one in the UK, for starters, though Everything Everywhere is expected to roll one out in the coming weeks.

The iPhone 5 will be announced on 12 September -- that's this Wednesday. Last week Apple sent out an invite for the event, with the shadow of the 12 making a 5, so it's a dead cert the handset will be unveiled. It's expected to pack a 4-inch screen, high-speed LTE access, and a faster processor.

Apple marketed the latest iPad as 4G, but had to climb down after people complained it only works on some LTE bands across the world. So hopefully Apple will be a bit clearer with the next iPhone.

Are you excited about the iPhone 5? What are you hoping for? Let me know in the comments, or on Facebook.

Coco Controller could be your new iPhone and S3 gaming pal

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The Coco Controller could be the most attractive and reasonably priced way of leaving your slippery-fingered smart phone gaming woes behind -- if its Kickstarter is a success.

Created by Harvard drop-outs Connor Zwick and Colton Gyulay, the device aims to provide a console-based gaming experience for the price of a smart phone case.

The controller is designed to fit the current iPhone 4 and 4S, the Samsung Galaxy S3, the latest iPod touch, and (they reckon) the upcoming iPhone 5, so for the time being it looks like a promising enterprise. I mean, it's not like any previous Harvard drop-outs have done anything spectacularly successful in the tech industry is it?

Importantly, the Coco Controller avoids any annoying battery and circuitry issues by communicating and being powered via the audio jack, rather than Bluetooth. This will make it easier to use, more reliable, and hopefully save on weight.

The smart phone slots into the plastic casing, which houses a multi-axis directional pad, one analogue stick, four action buttons, and two trigger buttons. This familiar layout could be crucial in persuading gamers to try it.

The controller is already compatible with 35 iOS games, none of which are particularly well known at the moment (with the likes of Pure Fun Soccer and Warm Gun), but the guys are hoping for thousands more by the time Coco ships.

There are competitors for the Coco Controller to consider in its quest for world domination. Power A's Moga Controller, set to be released later this year, and the iControlPad are both bulkier, separate units that attach in a slightly clumsy manner to your beloved telephone. The Coco Controller is as cool as a coconut in comparison, with its sleek, uncompromising design niftily fitting around the phone as an all-encompassing gaming companion.

It's hard to comment without having the product to hand, but Coco could make the iPhone and S3 even fiercer competition in the handheld console market, snapping harder at the heels of giants such as Sony and Nintendo. All being well and the Coco could raise the casual profile of smart phone gaming to a more competitive level.

Thinking ahead, Milkshake Labs -- Coco's producers -- are hoping it will be used as a controller for big-screen gaming through AirPlay mirroring, as well as dual-screen gaming (pictured above), which will widen the appeal of the controller to not just commuter gamers, but also the casual home player too.

This brings it dangerously into the sights of Ouya, the new Android-powered console now available to preorder. Having said that, Ouya's commitment to home gaming is likely to make it the couch potato's Android-powered console of choice.

The overriding question that's been brought about by these two likely lads is, why buy a dedicated handheld gaming console such as the 3DS or Vita when your phone -- plus Coco companion -- can be perfectly capable of offering much the same experience?

It could be a while until the Coco is nestled firmly in your pocket, however, as Milkshake is hoping to boost its current kickstarter fund from its current total of $17,000 to an ambitious $175,000 over the next 27 days. Best of luck to them -- you can contribute $57 (£36, including international shipping) and bag yourself a black or white version. There are several different options above that mark too.

Fed up with fiddly finger phone gaming? Let's hear some love for the Coco Controller in the comments box or on our Facebook page.

Sunday, September 9, 2012

Printing From Your iPhone, at a Price

Seldom do plug-and-play devices live up to the name. It’s usually more like, plug, fail, reread instructions, curse, hold for tech assistance, fail, curse more, Google until you find an answer, play, try to soothe frazzled nerves.

The xPrintServer from Lantronix may be the exception. Maybe.

The problem is: How to print from your iPad or iPhone. If you have purchased a printer with AirPrint capability, it should be easy to do this — that’s what it is made for.

But for those of us who hold on to printers long past their prime, there are limited options. One is to add a printing app. But those apps are generally tied to specific models, so good luck finding the right one. I don’t want to think about what happens when the printer upgrades its drivers.

The xPrintServer simplifies that. It’s a box, somewhat larger than a pack of cards, that attaches to your router and to your printer. Then, presto, you can print from your iPad or iPhone.

It was that simple for me except for one glitch — what printed out was black and white only. It turns out the problem was with the servers for Lantronix. The driver for my printer that was stored there had become outdated. When that happens, a call to tech support should have it fixed within a day, said the company. If your printer isn’t supported, it said, a call will get it added within “a few weeks.”

With the driver updated, everything printed as it should.

But xPrintServer does show some signs of fussiness. When I tried to connect to my wireless printer through the Wi-Fi router without the U.S.B. cable, it failed. But I could connect by the cable, let the network find the printer, then disconnect the cable, and it worked wirelessly.

The main drawback to the xPrintServer is the price: $100 compared with less than $5 for an app that does the same thing.

I would suggest the first thing you should do is see if you have an AirPrint compatible printer. Then check to see if there is an i-device app specifically for your printer. Then consider how much you value simplicity. If the answer is $100 worth, you might consider the xPrintServer.


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Friday, August 24, 2012

iPhone has texting security flaw, says researcher

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A security loophole present in Apple's iOS operating system has come to light, and could see iPhone owners tricked into sending texts to an incorrect number.

iOS security researcher pod2g claims to have noticed the flaw, which they categorise as 'severe', noting that other security researchers are probably already aware of the glitch.

Pod2g explains that if you have a mind to, it's possible to send text messages in their raw PDU (protocol description unit) form. Within this there's a section called the UDH (user data header) which lets you edit options, including altering the reply address of the text.

This would mean that when you reply to the text, your message could end up getting sent to a different place to where it came from.

The issue appears to be in the way that the iPhone displays messages, with modified texts appearing to have come from the reply-to address. So you could be sent a message that appears to come from someone you know (pod2g uses the example of a what seems to be your bank) but were you to reply, the message would get sent elsewhere.

The security researcher says that the glitch has been present since texting first appeared on the iPhone, and is still present in the latest beta version of iOS 6. Pod2g pleads, "Apple: please fix before the final release".

Hopefully more will become known about the potential flaw soon, including whether any other smart phones could be affected. Fingers crossed Apple can offer an explanation soon, and patch up any existing security holes.

Apple's security has come under scrutiny recently, after it was revealed that it's none too tricky to hack into someone's iCloud account and wipe their devices.

How's your digital security? Are your passwords secure, and do you have two-step verification turned on for your Gmail and Facebook? Tell me in the comments or on our Facebook wall.

 

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